Trucos de diseño para diseñar como locos

Photomanipulation: Beasts’ Island

The photo manipulation I am going to present today has much to do with one already published earlier: zebra skin. In that photo retouching I changed the skin of a model using their clothes to compose the final scene. I remember that particular photomontage because at the time I did my best to respect the face of the model, whereas this time I focused on the opposite, alter the facial features to leave the original model unrecognizable.

The desired effect is achieved by means of manipulating an image similar to those used in movies like “Beasts’ Island” or “Planet of the Apes”. As you can see the models chosen have to add an element to assist in the direction we want to bring the photomontage. In this case, the wild air of the model and its leonine hair gave me the key to find the animal that is right. For this type of photomontage is essential to search for documents that have characteristics and perspectives as close as possible, is difficult enough in itself to adapt the face of an animal with a completely different cranial structure of a human being to have to fight over changes of view also.

Because the original model’s image is out of focus we use the Unsharp Mask filter to make it more defined. Once this is done the first step is to create the required paths to work. Of the original image I wished to maintain hair, eyes and attire. For this last part a simple path was enough. Hair reserves were achieved through a mask extracted from one of the color’s channel, looking for the largest difference between the hair and skin of the face, accentuating this difference through adjustment the channel levels and masking the hair with a soft brush from the channel’s selection.

Once masks and paths are done I started copying parts of the reference image in a layer properly masked. The reference document must have sufficient resolution to provide the level of detail necessary to the photomontage. Just as in the manipulation I mentioned above, it is highly recommended to use zones that observe physical similarity. It is customary to copy the areas in individual layers, unless the capacity of your computer look slightly reduced, so that it is possible to isolate each area in case of doubt.

Since, generally, due to differences in the constitution is not possible to cover the entire face of the model by copying image areas of a document to another is essential to use the Clone tool to complete the new skin. To do this you must create a new empty layer, selecting all the layers below as the source, begin to fill all those spaces that have been uncovered with special attention to selecting the reference point so that the texture is as uniform as possible.

As shown in the picture above, due to using the Clone tool, parts of the new skin shows different tones and textures that the immediately adjacent areas. The most logical way to solve this problem is to search of the original document and copy material fresh new areas of the texture of the lion in the upper layer of cloning. Another possibility is to work with the library of effects.

An effect that tends to work well in areas with very soft texture is Gaussian blur. Applied to a duplicate of the cloning layer, properly masked or diminished by its opacity to achieve the desired result. Another possibility, used in this example, flatten the image in a new layer and using a wet brush effects, or quartered in this example, to remove some of the texture and color to reconstruct the way that is more uniform. Then change the layer mode to hard light and opacity to 30% so that the texture is painted with new colors. May also be used in color mode, depending on the needs of the image. At this point it is convenient to use a layer mask with a soft brush, decide which areas will be affected by the new color and how much.

Now that I’m satisfied with the appearance of new skin is time to work other details that help to mergethe image. In this example I applied selective color layer paths, the first in white mode to alter the whites of the eyes, slightly yellowish, and the second in halftone to the iris, turning to an orange color. Both layers are masked so they affect only the eyes. These alterations must be subtle to work properly.

To complete the manipulation adjust brightness and contrast, and with a high pass filter mode to soft light 70% to sharpen the image. For this example, because the state of the original image and cloning work, It has seen fit to add more focus to the image.

The goal I had set is finished. Perhaps some of you would have liked to go further, changing hair color, change the background image. Select an image and develop your skills experience inventing your own solutions to the challenges that will arise the photo manipulation.



About mimoriarty

Diseñador gráfico multidisciplinar; me gustaría trabajar y compartir experiencias con diseñadores de todo el mundo

2 comments on “Photomanipulation: Beasts’ Island

  1. Rick Alonzo Photography
    December 10, 2011

    Very cool! Congrats on your skill level and thanks for sharing your techniques.

    • mimoriarty
      December 12, 2011

      Many thanx Rick,

      I love your Thunderbirds’ photos.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s


This entry was posted on December 10, 2011 by in multilanguaje, Trucos de diseño and tagged .

Top Rated

December 2011
« Nov   Jan »
%d bloggers like this: